I’m a little hazy on the details, but I’m thinking about maybe writing an article or an essay about video games or the process of making video games. I would incorporate photography into this by taking pictures of people working in the gaming industry and attending gaming expos as well.
That’s interesting, you could make a video or something about how they were made like when you were taking pictures of people working in the gaming industries.
I think it would be pretty interesting to make a video or some kind of slide show or presentation. Thanks!
This is a good idea Shomari, but how about as you write about the processes involved in video game making you use what you learn and apply it to your own gaming project? Maybe you can write how games even affected the lives of others?
Meeting Mr. Strauss Legit! HAH.
No but seriously Everyone loves Video games. But I don’t think that reading on how a video game is made might be a little boring. I know your still hazy on the details, but maybe you could try the progress/evolution of games instead?
And taking pictures be always cool.
I actually changed my project up a little bit before break so that I focus more on what it’s like to be a part of video game culture, so I could definitely incorporate something about the evolution (or deterioration) of video games.
And yeah, Mr. Strauss is pretty boss.
Just so everyone who visits this page knows, I changed my project a little. Rather than focus on the creation and development of games, I’m going to focus on the gaming culture itself (what it’s like to be a gamer, are games generally bad or generally good for society, is video game culture really all that different from any other subculture in our society, etc.).
Spring Break Checklist 2/5: http://thehardcoregamer.com/
I’m not entirely sure if this counts, since it’s a Twitter page and not really a consistent document or video, but I thought I would post it because of the nature of this account. The author, called “the hardcore gamer”, tweets about his travels in the video game universe. This is basically what I want to do, but in Twitter page format.
Spring Break Checklist 1/5: http://en.wikipedia.org/wiki/King_of_kong
The movie “King of Kong: A Fistful of Quarters” documents the rivalry between Billy Mitchell and Steve Wiebe, the two holders of the high scores for the original Donkey Kong arcade game, one of the most famous in existence. This is very much something that has to do with my project in the sense that it details, not the game itself, but the effect it has on the people playing it.
here’s a link to the first part of the movie:
Spring Break Checklist 3/5
I am an intern at Human Condition, and my main supervisors are video game designers. It wouldn’t be too hard to interview them the next time I see them.
Hey Shomari – You found some fantastic resources over break, and you’ve articulated some interesting questions around gaming culture. I loved the King of Kong, and I think that’s a great precedent for your own work. I think your research can go in multiple directions; you can take a look at ‘photoethnography’ or visual ethnography in particular, but I think it’ll also be useful to study photographers whose work you respect and to read ethnographies on gaming culture.
Yikes. My grammar was a mess there.
Photoethnography is pretty much exactly what I want to do for this project. I’ll look into some ethnographers for inspiration.
1. Describe your question/problem in one sentence. Share.
What is video game culture really about?
I think that photography and video games are to separate projects entirely. If you are really interested in video games, I do agree that you should do more than just document the process of making the games, but more as what influences video game designers to create their game story, plot, theme etc.
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